Just noticed: when you load the 'Default' patch it uses 2 voices and Animation is disabled. When you create a new Aalto instance the Default patch which is loaded automatically uses 1 voice and Animation id enabled.
This is a cosmetic issue, but I'm sure it should be fixed to avoid confusion.
As far as I understand, Aalto 1.2.6 has some hard-coded default values (initial state) which are loaded when new Aalto instance is created.
Don't you think it will be better first to check the existence of the default.*preset patch in the system or user library and create/load it automatically on creation of new Aalto instance?
This change will allow users to set they own initial values just by replacing the default.*preset patch with their own one.
Some good ideas for fine tuning here -- thanks Valery.