ForumsHardware ← tricks for distinguishing neighboring notes?

i just received a soundplane today - i'm really excited to explore this new interface and curious to see what the community here is up to.

i'm having a hard time getting the soundplane to recognize a 2nd press on any neighboring grid position (any of the 8 cells surrounding a held note) as an independent event. instead, the 1st recognized note is 'bent' towards the 2nd. does anyone have any tricks for accomplishing this? special threshold settings or something? it's really bumming me out because it basically makes it impossible to play 'guitar' chords in the 'rows in fourths' mode.

i've tried restoring defaults, selecting carriers, recalibrating, lowering threshold...

This is a limitation of the Soundplane software right now. Currently all simultaneous touches have to be more than approximately one inch apart from one another. I can see how the design leads you to apply guitar technique, but really the Soundplane is its own thing — more like a continuous surface that is multi-touch, than a collection of keys played discretely.

The good news is that I think I can do a much better job of distinguishing adjacent touches in the Soundplane software and this work will be happening soon.

Yeah, Id love to see some improvement in this area, as I find chords challenging,
with fourths, there are fingerings (I've found)
a) linear, which is a bit of a stretch, and takes a little too much space

b) over two rows, this can work, but i find getting equal pressure tricky due to fingering
e.g. (left hand)





the main issue though, is many inversions & other chords cannot be done, since you end up with adjacent notes, either in the vertical or horizontal axis.

I think it 'how musicians play the soundplane' I think is a possible rich area for discussion,
I'll start another topic rather than de-trail this one :o)