yorke's Recent Posts

What am I missing here? I can't figure out why, after setting up an audio track, then virta using it as a side chain, the output of virta is mono in the left channel?


So it seems aalto is giving me some difficulties with CPU spikes. One instance of aalto spikes cpu to %80, then hovers down around %35 when not playing. once I play the song I'm working on and doodle on aalto, cpu jumps up to %80 - %90.

any ideas?

2015 mbp. Aalto 1.7, logic 10.2.1

Any new thoughts on this now that Virta has been released?

still a very exciting possibility.

I noticed glitches in a project I was working on last week. Its strange, I haven't updated anything recently, but I've also never taken a close look at the CPU usage because I've never had a problem. CPU is measured via activity monitor. Is there a more accurate way to measure?

I'll try shutting the window, and some other things and report back.

Hey guys,

Im having trouble trying out MPE. OS X 10.10.5, with newest version of aalto and the sound plane client on ableton. Is there a walk through that Im missing or something? Ive tried enabling MPE in both the sound plane client and Aalto, but it doesn't seem to work. Also, does MPE provide a way to record and edit sound plane performances? if so is it pretty self explanatory once MPE is working?

@thetechnobear thanks for the info. I'll do some experimenting.

The reason I'm looking into it is that I ran into some frustration with my last project. I was trying to make an appreciation pattern with the sound plane, but wanted to give it a sort of soft quantization so It would sit with other synched up patterns. I couldn't ever nail it well enough performing it, so I sort of gave up.

Ah Thank you!

I was worried. I can use logic, and I'll give the workaround try and post results here.

Is this possible? I'd like to have different instances of aalto running midi, with one on OSC, but every time I try to connect the sound plane it switches all to osc.

That sounds great, i'll keep an eye out for updates!

Hey thanks for the reply Randy. I appreciate the consideration, it would be helpful. Maybe it would be as simple as an active / non-active switch for osc connection? probably not, as I don't have any experience with it. Anyhow, thanks for the help!

It would be cool if the input data was able to be given by midi, then it would be easy to whip up a max patch for those of us with an Arc that would allow control over the patching. Thinking maybe, Knob 1/2 would control the "focus" of the top and bottom destinations respectively, and then knob 3/4 would control the attenuator thats focused.

of course that would leave out a way to created / delete a patch chord. Just a thought though!

Randy, are you getting an aleph from the first run?

I would love the chance to use the sound plane with the aleph. Brian and Ezra mentioned that the big limit here is the CPU drain from processing the Soundplane data. If that's a problem, I would be happy to use the sound plane with the aleph via computer, using a laptop / the client to process the data, then send it out via usb to the aleph.

This would be very nice. it would be quite easy to make a maxforlive patch with midi mapping to send out messages via midi / osc, providing there was an avenue for receiving it in the client.

Then you could map your own momome or what have you to the specific parameters of the client, and pull it up anytime.

Looks incredible!


I'm dying over here waiting for an update, what have you been up to all summer in your laboratory? I'm too curious for my own good.

I really, really want to know more about the monome/buchla thing.

Hey guys,
Aalto has really got me to thinking about in deapth synth stuff. What's really on my mind is any synth stuff that involves the human voice. I'm looking for resources to learn about it. Soft synths or hard to learn, books to read... Max patches are welcome, but I want to stay well away from kyma. Are there any voice affected synthesis gurus out there? I'm looking for knowledge!!!

Here's a cool one I came up with that employs feedback in a (hopefully) tasteful way.

<Aalto pluginVersion="66306" presetName="SGen edit[1]" presetDir="Aalto" scaleName="12-equal" scaleDir="" key_voices="4" seq_host="1" seq_loop="0" seq_rate="0.0121848779" seq_value8="1" seq_value9="1" seq_value10="1" seq_value11="1" seq_value12="1" seq_value13="1" seq_value14="1" seq_value15="1" lfo_freq="0.099999994" lfo_level="0.479999989" lfo_level_p="0.599999428" env2_repeat="10.5296879" env2_delay="0.0899999887" env2_attack="0.0262627099" env2_release="0.0518498197" env2_trig_select="2" env2_repeat_p="2.5999999" osc_offset="2.98023224e-06" osc_index_p="9.89999962" osc_timbre_p="0.809999704" osc_pitch_exp_p="0.999999881" osc_pitch_lin_p="276" osc_waveshape_p="0.479999959" osc_carrier_out="0.310000062" osc_mod_out="0.570000052" gate_mode="1" gate_level_p="0.959999979" delay_peakfreq="10000" delay_drive="0.619999886" delay_feedback="0.310000002" delay_drive_p="0.459999979" delay_peakres_p="3.76000023" delay_feedback_p="0.539999962" delay_freq_p="0.369999915" delay_output_dry="0" filter_q="0.00999999978" filter_mix="-0.959999979" filter_q_p="0.259999961" filter_mix_p="0.659999967" output_reverb="0.140000001" output_pan="-2.23517418e-08" output_reverb_p="0.279999971" output_pan_p="-2.23517418e-08" patcher_input_1="0000000000000000100000000000001" patcher_input_2="0001000010000001000100000000010" patcher_input_5="0000000000000010000000000000000" patcher_input_12="0000000000000000000000001000000" patcher_input_13="0000000000000000000100000000000" patcher_input_14="0000000000000000000010000000000" editor_x="97" editor_y="52" editor_width="1230" editor_height="842" editor_num="1" editor_anim="1"/>

HAH! Nice one.

Really though, I'm amped for the future of aalto.

This is great Randy! You're the man!

Hi everyone,
I' trying to make a granular synth for soundplane for my Max course, I want to be able to record and load files for granular play back. Does anyone have any recommendations as to what sampling objects I should use in Max?


do we have one yet?

I think the gradient was executed well.

Thats cool. I'll probably just wait until 1.3 comes out and update my patches accordingly, before posting.

Randy, this is so awesome.