If for some reason you skipped the previous release or two, note that back in December I rolled out a new registration system. Instead of the old "My downloads," there is now a "My licenses" link where you can get the license keys for all your purchased plugins. Just paste the key into the demo plugin to register it. If you have any questions, I'll be here.
My work the past two months has been on platform compatibility, bug fixes and optimization. The stuck notes in certain hosts including Reaper are no more. Audio glitches that popped up sometimes in Kaivo have been put to rest, I think. CPU use should be around 20% less across the board.
I'm particularly excited about the CPU improvement this time, because there's more on the way. The gains this time came from rewriting parts of madronalib, my DSP library, but the plugins haven't been completely converted to use the new code. When I can do that, there should be another big boost in efficiency.
First, though, the Soundplane app needs some much-awaited love, and I have a shop to put together so I can prototype instruments here again. Stay tuned for gripping wood shop action. Stepper motors! Sawdust!
Hi all, and happy new year. i've just released a .1 update of all three plugins to address some things that were broken in the recent extensive updates. I think of these x.0.1 release as the little cut scene after the credits—now we're all sitting around eating shawarma or whatever and everything makes a bit more sense.
The updates are all on the product pages. I've changed the web site to explain the new license keys a bit better as well.
Dear music makers,
In appreciation for your support, it's time for the annual winter sale. Use the code MAYTHEREBEPEACE on any of the product pages to get 25% off any Madrona Labs plugin. From now through Jan 5.
Kaivo has some additional fixes to correct problems that version 1.0.2 introduced in certain DAWs.
I've updated the website to replace the previous "My downloads" area with the new "My licenses" link. To replace your old watermarked plugins, simply run the new installers, then log into the website and visit your "My licenses" area. You should find links to your snazzy, new, very pointy license codes there. Just copy them to the system clipboard on either Mac OS or Windows, and click in the upper right of the plugin where it says to. Then you're all set!
Code signing for both Mac OS and Windows, also made possible by getting rid of the watermarking, is something else that should improve life for everyone. No more option-clicking to install, or me explaining to you that you have to do that. And with the plugins protected by a secure chain of certificates, you can be sure that they are genuine. There was a time when I didn't see the need for code signing. But after seeing some of the ransomware floating around these days, I'm convinced it's important.
A long time in coming, the new license system is more like the other plugin registration systems out there, and will hopefully reduce some of the confusion that came up about how to make things go. On my end, it's going to reduce server loads significantly and let me deploy new software versions much more quickly. What previously took several hours (I'm not proud to say) is now accomplished by typing "buildAll" and then, if everything sounds good, "deployAll." This will let me spend more time on making things sound good, and get any needed fixes to you faster and more frequently.
It's going to be a good year.
After much wailing and gnashing of teeth, all the Madrona Labs plugins have been updated. Almost immediately after announcing all this work I unexpectedly had to go into panic mode finding a new location for the Labs. Now the new digs are found, the move is complete and we are in great shape, but it sure slowed things down a lot. So if you have been waiting on one of these fixes this Fall, let me thank you sincerely for your patience and support.
I'm putting up these beta installers for both Mac and Windows now, for any adventurers who want to try them. They incorporate the new licensing system, which is more like what you're probably used to from other plugin makers: the demo and release are the same exact plugin, and you turn the one into the other by entering a key. I will update the website to send out keys early next week. So until then, these betas are demo-mode only, with the lack of saving and the whooshing noise we al know and love.
The biggest improvements to all the plugins are :
Virta has some additional fixes.
Please give these puppies a try, if you have time, and if you were having issues before let me know if things improve.
A few months of quiet work on the foundations of things is wrapping up, and I'm feeling certain enough about it to give you a preview. I'll be releasing a revision of each of the Madrona Labs plugins within a few weeks. Aalto, Kaivo and Virta all share a common core library, and I've updated it for improvements in compatibility and stability.
Text handling has gotten an overhaul to allow for use of Unicode in patch names and registrations. If your name is Фёдор, Zoë or 郎, or you want to name your patch, say, デトロイトテクノ, we've got you covered.
The code that turns messages from the host DAW into stable clock got a big overhaul: a new software PLL implementation. In case you missed it, here's a demo:
In order to stay compatible with upcoming versions of MacOS, the license code has been reworked. When I first started making plugins, I thought it would be the most convenient for everyone to download uniquely watermarked software right from the website, because just one install and no registration steps are required. So that's how we've been doing it. This was a neat idea, but it is a very inconvenient idea if I want to codesign the binaries to make Gatekeeper and its Windows equivalent happy. With every plugin being different, a dedicated code signing server would be needed to sign each copy, and that’s not practical for me to maintain.
I'm moving to a system where instead of downloading the whole binary, you just download a license code and paste it into the plugin to turn the demo version into a licensed one. (Yeah, like 99% of the plugins in the world.) All the other license terms will stay the same—installation on multiple computers is still fine, for example. I've worked to make the registration experience, from website to plugin, as smooth as possible. It may even be better than my old system, because you can turn the demo into a licensed version while it's running.
Timing problems affecting Reaper and a problem I introduced with Virta 1.0.2 are also getting fixed.
Because of the need to change the website, all the plugins are switching over to the new license code at once. Probably within a few weeks. It's a big change that should make deploying new versions easier for me, and should also make life easier for all users of the software. I'll keep you posted!
Version 1.0.2 of our favorite new voice-controlled synth and effects toolbox, Virta, is now available for download. This release brings the following changes:
interview by Geeta Dayal
At age 29, Kaitlyn Aurelia Smith is a rising star in the world of electronic music. Her music was shaped by her years spent exploring the pastoral landscapes of Orcas Island in the Pacific Northwest, which led to a chance encounter—via a neighbor—with a Buchla 100 modular system. This, in turn, led to an affinity for the Buchla Music Easel, a unique, portable synthesizer invented in the 1970s. After several experiments with releasing her own material, her first full-length album, Euclid, was released in 2015 on the label Western Vinyl. Her new album, EARS, is receiving major acclaim; NPR recently raved that it "elevates the warm pulse of the Music Easel into the realm of the divine" and Spin wrote that Smith's album is "startlingly, richly fulsome, commingling the mysticism of Smithsonian Folkways LPs, IDM’s furrowed futurism, and the free fall questing of Laurie Spiegel’s 1980 landmark, The Expanding Universe."
Here's a nice clear PDF and an FLP file that should explain how to get Virta humming along in FL Studio.
Big thanks to Levendis and deathcomics here on the forums for putting together this info!